I have used the skin editor a lot lately and here is a list of bugs i found so far.
1: .install bug in dspackages (see here)
2: doesnt work with skin names that contain and underscrore (_)
3: when you add or remove an attribute, the list scrolls up to the top (i think this is already fixed?)
4: doesnt support clock hand skinning
5: adds rightmargin, topmargin, bottommargin and leftmargin with a lowercase m. the correct format is an uppercase M. the lowecase m doesnt work.
6: tilebitmap doesnt work. it does the same as stretch bitmap. i reported this bug months ago, when i was trying to tile bitmaps using the xml file. it didnt work then, it doesnt work now. please fix this.
7: cant add new skin elements. the list of elements in the left is fixed. however, if i add new elements, like a hover or undock appearence to anything using the xml file, it shows up in the list and then i can edit it. id like to add it directly using the skin editor.
8: why does the skin editor save the skin files in the local directory? why not in the main program files directory. this way, all instances will have access to the skin. now, only the specific instance can use the skin.
9: cannot launch skin editor to edit a file without changing the DS to have the same skin. when i open Options and Appearence and chose the skin i want to edit and click edit, it opens up the editor, but also sets the DS to that skin. I dont want the two to be coupled.
10: no direct link to skin editor from start menu (already reported elsewhere)
ill keep this list updated as i find more bugs. hope the next version has all this fixed. i really enjoy skinning, but sometimes its frustrating to use the editor.